Superanime: Difference between revisions

From neox4t wiki
>Lemona
No edit summary
m (1 revision imported)
 
(One intermediate revision by the same user not shown)
Line 7: Line 7:
</translate>
</translate>
|status=collection  
|status=collection  
|bug=https://forum.nx4t.in/bug-tracker/powers/smilies/i-think-theres-a-bug-on-superanime-power-on-smiley-r758/
|bug=https://forum.neox4t.com/bug-tracker/powers/smilies/i-think-theres-a-bug-on-superanime-power-on-smiley-r758/
|info= {{ {{tt|Trans/collection1}} }}
|info= {{ {{tt|Trans/collection1}} }}

Latest revision as of 20:35, 9 September 2023

Currently, this power has ongoing issues documented within the bug tracker.

Property "Bug tracker" (as page type) with input value "https://forum.neox4t.com/bug-tracker/powers/smilies/i-think-theres-a-bug-on-superanime-power-on-smiley-r758/ bug tracker" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.Superanime is a set of powers that gives you the ability to use old themed pawns.

Collection powers cannot be disabled via the power list, however if you wish to disable Superanime you can still type /-superanime into the chat. Please note that if you do this the power will no longer be visible in your power list and if you want to re-enable it, you will have to type /+superanime into the chat.

To use the pawns, you must have at least one of each of the following powers:

Pawns[edit source]

Superanime comes with numerous different themed pawns. Please note that you must have the Hat power enabled.

a_(p1Ani1g)_40?.png
a_(p1Ani1o)_40?.png
a_(p1Anigirl1)_40?.png
a_(p1Anigirl2)_40?.png
a_(p1Anime)_40?.png
a_(p1Anime2)_40?.png
a_(p1Battle1)_40?.png
a_(p1Battle2)_40?.png
a_(p1Bear)_40?.png
a_(p1Boni1)_40?.png
a_(p1Boni2)_40?.png
a_(p1Chill)_40?.png
a_(p1Coolz)_40?.png
a_(p1Coolz2)_40?.png
a_(p1Cutie)_40?.png
a_(p1Huh)_40?.png
a_(p1Manga)_40?.png
a_(p1Slam)_40?.png

It is possible to combine other hats from the Hat or Hats power with the pawns from Superanime. To do so, replace the h in your hat code to whichever code you'd like to use.

Example: (hat#x#coolz2)

You may also use EveryPower with some of the pawns from Superanime. To do so, replace the r in your code to whichever code you'd like to use.

Example: (hat#Erh#boni2)

Extra Information[edit source]

  • Superanime is a feature, not a power. This means that it cannot be traded, and each power required must be selected individually on the Trade application in order to trade it.
  • Unlike AllPowers, users are able to see if you have Superanime when viewing your Powers list.

Smilies

a_(superanime)_40?.png
a_(sanime1)_40?.png
a_(sanime2)_40?.png
a_(sanime3)_40?.png
a_(sanime4)_40?.png